![]() The fun is amped up by a couple of clever gameplay twists. “It’s basically all about cooperation, chaos, having a great time and just having a giggle,” says Craig Leigh, Titan Studios creative director and the lead designer behind “Fat Princess.” You can play the game by yourself, but it’s really meant to be played against others online in epic multiplayer battles. You’re also tasked with slicing, dicing and generally mowing down your enemies as fast as you can (cue the blood splatter). You, the player, are but a lowly subject in one of the kingdoms, sprinting about a chaotic battlefield trying to keep the enemy princess locked up in your castle while also saving your own princess from the opposing team’s castle. The skinny on “Fat Princess” is this: It is a fast-paced game set in a cartoonish fairytale world - a medieval world in which the Red Kingdom and the Blue Kingdom are engaged in a brutal war thanks to some magically delicious cake. And while it does star two adorable and, yes, sometimes chubby cartoon princesses and does feature buckets of cartoon blood, I can’t say that it seems particularly hurtful or harmful to anyone. ![]() It’s done in a playful style and has a wicked sense of humor about almost everything. (Does this mean my membership application is going to be rejected?)Īs video games go, “Fat Princess” is fun, funny and well-crafted. I’m a pro-woman kinda woman (Go women!) who would happily pay the dues to join Club Feminist (we do pay dues, right?) And yet, there’s not a single pro-woman bone in my body that is offended by this game. All of this, I believe, qualifies me to say: I don’t know what the big fat deal is. Here we are one year later and “Fat Princess” has finally arrived on the PlayStation Network and I have finally played it and I am, as it turns out, a woman. Some other people read these blogs, and - many of them being mean-spirited menfolk and the sorts of hairy trolls usually found living under bridges - started using their own blogs and e-mail accounts to call these women not-so-nice names (you know, to prove that video games and the people who play them really aren’t hostile to women).Īnd just like that, discourse on the topic of women, weight and video games had hopped aboard the express train to Flame War Town with some people accusing the pitchfork-wielding feminists of being a bunch of humorless video-game-hating killjoys and others accusing gamers of being a bunch of misogynistic mouth-breathing fanboys of the most Neanderthal kind.ĭid I mention that no one had actually played “Fat Princess” yet? And so they did what offended people do in these modern times - they blogged about how offended they were. Here are 30 of those classics.These people - women who consider themselves feminists - declared the game hostile to ladykind, offensive to overweight people and, apparently, unsympathetic to the plight of royalty everywhere. So what about the other games? As well as the classics everyone remembers, such as the recently remastered Spyro franchise, there were many more games which everyone played but most people have forgotten. These include The Elder Scrolls, Grand Theft Auto, and Warcraft franchises as well as the Mario Kart and Mario Party series. Many popular gaming franchises also began in the ’90s and are still running now. The end of the decade also saw the beginnings of online gaming support with online capabilities becoming standard on newer consoles. In terms of the games themselves the first person shooter, real-time strategy, survival-horror, and MMO genres were born in the ’90s. Much of the technology introduced in the 1990s still underpins the games of today. Game graphics and sound both made huge leaps over this period and we also saw the introduction of the first analog stick and haptic feedback functionality in a controller. It truly was a remarkable time for gaming. These consoles included the Sega Genesis and later the Dreamcast, Nintendo’s Gameboy and N64 and the Sony PlayStation. It also marked the period in which arcade games began to decline in popularity as home consoles became more common and more affordable. ![]() The introduction of discs instead of cartridges also meant games became much bigger and more detailed. It was the time in which games made the leap from sprite-based graphics to full 3D graphics. The 1990s was a decade which yielded many innovations in gaming.
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